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Mario retexture in unity

Unity desk recreation

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A test mod I accidentally uploaded onto steam

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My first finished game project I made in 2017.

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Over the past year I have started working on my RPG Maker project titled Graveyard Blues, an interactive visual novel based on my experiences working at a dangerous convenient store on Vancouver island. I began writing the first draft in April 2025 and started development within the program in May shortly after. Over this period of time I have learned small bits of java script to create walking sound effects on different tiles, along with implementing new plugins to increase the engine capabilities. I have been able to add in-game lighting, Quick time events, and a spinning wheel mini game I'm using for a gambling vending machine. The overarching theme is escaping comfortable misery. 

Here is a stepping stone puzzle that I created for a secret "hell dimension". For this puzzle I used 3 variables. One for keeping track for each stone stepped over., a variable to reset the puzzle in case the player soft-locks themself, and a variable to tell the game that the puzzle is complete. For switches I was required to make individual switches for each diagonal stepping stone which was tedious but well worth it as it added more complexity to a simple puzzle.

For the spinning wheel plugin I had the Galv's plugins which helped teach me some basic structure for javascript coding.
For the first script call I kept it simple by only having 2 options on my wheel c1, which meant you got nothing, and i16, which includes my can of beer. the codes runs as this 
Galv.PRIZE.addPrizes('c1,Nothing','i16,1'); Galv.PRIZE.start();

The cigarette cabinet I had made recently to add some more interactive elements to my game. I used a new plugin to allow mouse clicks in game without moving the player around. I created a common event on the cabinet that removes the player model and transfers them to a new level. The cabinet has 9 options to choose from which customers will request you to grab. If you grab the wrong pack customers will complain and make you try again. For each switch/variable present, I add an if statement to determine if they're the right or not. The wrong ones have a switch that goes off called "wrong cigs".

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Here is a first draft design of the main character, alongside the two quote on quote "love interests". All of the character designs and comic panels will be drawn by my friend Autumn who has been working alongside with me on this project.

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